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Below are the programs
that have been created for teenagers in grades 8-10 |
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Risky Business
Age group: Grades 8 - 9 -
10
Topic: Risk Taking
Time: 1 hour
Environment: Indoor /
Evening or Daytime
Group size: Up to 30 at
one time
Led by: Camp Clayton Youth
Workers
Key Summary:
The end result of
any risk is a consequence - either a good or bad result. By participating in
a simulation game, kids get to think about risks in terms of the results
they will bring. By building a life on a solid foundation (God’ values), we
have stability that helps us make sensible decisions for positive results.
Goal: For teens
to link consequences to choices.
Outline
10 min Trust Games -
Small group exercises to show risk taking involves a loss of control.
5 min
Intro Statement ‘Some risks are good, some are bad, we need to learn
how to decide which risks to take.’ The key is weighing up the
results.
5 min
Personal Story - Examples of where risks have been taken - some
crazy/funny, others serious life issues.
10 min Game - "THE RISK IS
RIGHT" - A version of ‘The Price is Right’ with various risks that have
to be put in order of ‘riskiness’
10 min Debrief -
Discuss each risk and ask for group opinion.
what are the possible results?
what is attractive about the
risk?
some risks are too risky! The
consequence of a risk is ALWAYS attached.
5 min Risks in the Bible
- A foolish man took a risk and his life crashed around him. A wise man
built his life on God’s values, and had a firm foundation and perspective to
help him make wise choices.
(Matt 7:24-29)
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Compulsory Heroes
A ge group: Grades 8 - 9 -
10
Topic: Heroes and Role
Modelling
Time: 1 hour
Environment: Indoor /
Evening or Daytime
Group size: Up to 30 at
one time
Led by: Camp Clayton Youth
Workers
Key Summary:
We all need
people to look up to so that we can strive to do better and have role models
to learn from. But we must choose our role models carefully. Kids are
challenged to think about their heroes, and what they are really displaying.
All our human heroes will make mistakes, but Jesus gives us a fantastic
example of how to live our lives.
Goal: For teens
to think about their heroes
and learn about God’s character, as an example
to follow.
Outline
5 min Intro Game -
"Celebrity Heads"
5 min Intro Statement
‘Heroes are great - we all admire people better than ourselves. But what
are our heroes really like, and do they really have the ideal life?’
5 min Hero
Voting - Everyone votes in their heroes - people they look up to. List
heroes on board and who gets most votes. Who is Hero of Heroes? Because
we are all different, we all have different heroes.
5 min Personal Story -
Talk about personal heroes (some funny, some serious).
10 min What We Wanna See
- In small groups, kids brainstorm the characteristics or qualities they
would like to see in their heroes. Share ideas at end. We want our heroes
to be perfect, but they are human, and will let us down. Show examples of
people who have been heroes and made mistakes - eg Bill Clinton, Mike Tyson.
5 min The God-Factor -
Jesus lived a perfect life on earth, and never mucked up. He will never let
us down. Personal Story about Jesus being the perfect hero. He gives
us a fantastic example of how to live a successful life. Jesus’ love and
care for other people is the hero-key.
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Life to the
MAX
Age group: Grades 8 - 9 -
10
Topic: Life Participation
and Values
Time: 1 hour
Environment: Indoor /
Evening or Daytime
Group size: Up to 30 at
one time
Led by: Camp Clayton Youth
Workers
Key Summary:
Getting the most
out of life comes from understanding what is truly valuable. True success
doesn’t come from money, power, or popularity, but from being fulfilled by
finding meaning in life - in a way that suits who you are. Kids get to
purchase (by auction) all kinds of attributes and opportunities for life,
then discuss why they chose them. God knows us so well that he knows exactly
what we are cut out for, and what will fulfill us.
Goal: For teens
to think about what values are important in life.
Outline
10 min Ice Breaker -
"The big wind blows"
5 min
Intro Statement ‘Do you often think that "if only I had this or could
do that, then my life would be heaps better…?"’ Brainstorm ideas.
25 min
Simulation Game "LIFE AUCTION"…25 auction items are up for bid (artistic
abilities, wealth, power, happy marriage, fame, brains, etc.), and kids must
buy their items by auction. Different kids are given different amounts of
money. This is likened to real life in the debriefing.
10 min
Debriefing /
Brainstorming
which items were auctioned for
the most money?
how did you feel about people who
cheated and stole, or had more money than you?
why did you buy what you did?
do you think God would be
interested in any of these items?
how is this auction like real
life?
5 min Epitaphs - get
kids to write their own epitaphs - what they want to be remembered for.
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In Love and War
Age group: Grades 8 - 9 -
10
Topic: Relationships &
Conflict Resolution
Time: 1 hour
Environment: Indoor /
Evening or Daytime
Group size: Up to 30 at
one time
Led by: Camp Clayton Youth
Workers
Key Summary:
Most
relationships encounter conflict, but it is how we deal with conflict that
can make or break the relationship. By role playing, kids are encouraged to
think about possible resolution tools for conflict, and the importance of
seeing ‘two sides’ in conflict. God’s guides for life of valuing others
helps us stop focusing on ourselves, and seeing the bigger picture.
Goal: For teens
to identify conflict resolution tools.
Outline
5 min Ice
Breaker - ‘Chocolate Balloons’ Game
5 min
Brainstorm "What do you first think of when you hear ‘relationship’?
Brainstorm ideas on whiteboard. All relationships are different, but
almost all of them experience conflict at some stage.
5 min
Family Blowups - Competition to decipher eight possible causes of
conflict in families (curfew, friends, home jobs, music, clothes, telephone,
homework, pocket money). Sometimes life can feel like an endless string
of blowups.
15 min Two
sides to every story - Divide into groups and work through role plays of
various conflict situations - how not to handle, how to handle. When both
sides of the story are not understood, you can’t see the whole picture.
10 min
Solving Conflict - Brainstorm conflict resolution tools.
10 min
Diffusing Anger - Show how anger can be detrimental (shake up coke
bottle to show ‘explosive’ nature), and how anger can be managed.
5 min Debrief - Most
conflict is made worse by selfishness, and being unwilling to see another’s
point of view. God gives us helpful tools in the Bible for getting along
well with others, by placing them first.
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Please feel free to offer
any suggestions or comments on our
Website Feedback Line
For a free brochure, email us on
admin@campclayton.org.au
and provide your mailing
address.
Camp
Clayton - 41 Clayton Road,
PO Box 3184, Ulverstone Tasmania 7315
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